Apps people keep on their home screen.
We design and build iOS and Android apps, from the first screen sketch to the store listing, with the same rule as our websites: every screen has one job.
- Platforms
- iOS · Android
- Includes
- Design, build, APIs, store release
- You own
- Source code and assets
- After launch
- Updates and support
What sinks most apps
Problem: People open it once and never again.
Fix: A first session that shows the value before it asks for anything.
Problem: Onboarding asks for everything up front.
Fix: Sign-up only when it is needed, with as few fields as possible.
Problem: It stutters on older phones.
Fix: Built and tested on mid-range devices, not just the newest ones.
Problem: It does not talk to your other systems.
Fix: Payments, booking, calendars and your own back end connected through their APIs.
What you get
Product scope
The core jobs of the app, the screens that serve them, and what waits for version two.
Interface design
Every screen and state designed, with a clickable prototype to test before building.
Cross-platform build
One codebase for iOS and Android where that serves the product, native code where it does not.
Integrations
Payment, booking, analytics and other services connected through their APIs.
Store release
App Store and Google Play listings, review submission and release.
Support
Updates for new OS versions, fixes and new features after launch.
Scoped first. Released in steps.
Apps fail when they try to do everything at once. We agree the smallest version that is worth using, ship it, and grow it from what people actually do.
Scope
The problems the app solves, for whom, and the shortest path through it.
You get a screen map and a written scope.
Design and prototype
Every screen and state, then a clickable prototype you can put in front of real users.
You get a prototype to test before any code.
Build
Weekly builds you can install on your own phone, so nothing is a surprise.
You get a working app on your phone every week.
Release and grow
Store submission, launch, and the next round of improvements based on how it is used.
You get the app in the stores, and a plan for version two.
Work that used it.
Before you ask.
Which platforms do you build for?
iOS and Android. We usually build one cross-platform codebase so both stay in step.
Do you design the app as well?
Yes. Design and development are one team, so the app is built the way it was designed.
How long does it take?
It depends on the scope. After a short call we send a written proposal with a fixed price and a timeline, and we agree on both before any work starts.
Can you connect it to our existing systems?
Yes, through their APIs: payment gateways, booking, calendars, analytics or your own back end.
How do you handle security?
Encrypted connections, secure storage of tokens and keys, and only the data the app needs.
Do I own the work when it is finished?
Yes. Once the project is complete and paid for, the design, code and content are yours.
What happens after launch?
We stay on for maintenance, updates and technical support, and we measure the site again so you can see what changed.
Other services.
Websites
Fast, clear sites that turn a visit into a booking, a call or a sale.
Website redesign
A new site that keeps what already works: your URLs, your rankings, your best pages.
Speed optimization
Find what slows your site down on a real phone, fix it, and show the numbers.
CMS platforms
WordPress, Shopify, OpenCart or custom, built so your team can run it.
UI/UX design
Interfaces that look calm and feel obvious.
AI automation
AI that answers, sorts and types up the work your team repeats every week.
App or website? Check before you build.
Many businesses do not need an app. Answer four questions and see what fits, then get a written plan for the first version by email.

